11 - Activities & Services

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Activities

It is possible to heal your own Harm by engaging in an activity that provides relaxation and rest.
Summarize what happens or play a short scene. The activity must involve at least one other person, NPC or player character.
For example, you can have a conversation with someone or pray alone in the woods while a friend keeps watch nearby.

Activities heal 2 levels of Mental or Physical Harm of your choice. Even if multiple player characters are participating in the scene, only one will heal Harm.

You can heal Harm through activities once per day, or as often as the Director sees fit.

Services

Finally, it is possible to purchase medical attention or heal Harm at a local place of healing, by recuperating at some finer establishment, traveling lavishly, or resting at a nice hostel or hotel.

It counts as a special activity that must be bought with a roll for Resources, with a couple of differences. In this case, all participants may heal Harm, and in addition, you can perform the activity yourself. In other words, seeking medical attention at an establishment can only be done in lieu of a regular activity.

Services Availability Effect
Feldsher 1 Heals Critical Injuries
Healer 2 Heals Critical Injuries and 2 Levels of Physical Harm
Private Healer 3 Heals Critical Injuries and 4 Levels of Physical Harm
Bathing facility 1 Heals 1 Level of Mental Harm
Barber 2 Heals 2 Levels of Mental Harm
Shaman 3 Heals 3 Levels of Mental Harm
Errand boy 1 Allows the PCs to call in a contact during the next scene, if they pass a Persuade test
Homing pigeon 2 Allows the PCs to call in a contact during the next scene
Postrider 3 Allows the PCs to call in a contact or get hold of an item small enough to be carried during the next scene
Carriage 2 Travel to a new location and heal one Lesser Harm
Caravan or Boat 3 Travel to a new location and heal three Lesser Harms
Shelter or hostel 1 Overnight accommodation with opportunities for rest or medical aid
Upscale inn 3 Overnight accommodation and food that heals 1 Level of Harm.
Simple meal 1 Last a few days without Endure tests
Fancy dinner 2 Last several days without Endure tests
Banquet 3 Last several days without Endure tests and heal a 1 Level of Mental Harm

Suggested Activities and Services

If you have an idea for an Activity or Service, pitch it to the Director! If they like it and agree, you can do it.